v1.0.2.6
Dated
Two sieges: Patch note v1.0.2.6
Two new siege battlefields, Helm's Deep and a Gondor castle, and the fix for the combat crash of 27 October. Skirmisher shields break sooner, horse charges knock men down, and LotRMPCore gets an update.
Contents · 4
Two new siege battlefields, and the crash of the last battle night fixed.
Two sieges
- scn_HD_MP9: Helm’s Deep, a siege of the Hornburg with seven flags.
- taom_gondor_castle_001: the siege of a Gondor castle.
Both are played in the Siege mode.
Fixes
- The combat crash of 27 October is fixed. The game could close in the middle of a fight when a spear was dropped during a weapon switch. The drop now waits for the switch to finish.
- Glaives, halberds and poleaxes stay in hand when you switch weapons. Spears and lances still drop.
- Riderless horses fade away again after a while, so they no longer pile up for the whole battle.
Balance
- Skirmisher shields: 100 hit points and 10 armour (were 250 and 15). Only skirmishers and the leaders with a javelin option carry them.
- Horse charges knock a man down from 4 damage after armour (was 15).
LotRMPCore
- LotRMPCore is updated. The updater downloads only the files that changed.